
I play high tier dds so if u want to narrow ur answer to high tier dds, that would be great.

Is that because a lot of AP is failing to penetrated another dd's armor. However it seems that HE is still more effective. I have very fast guns so I was thinking of going with AP. I know this question has been asked 1,000 times. Switch back to HE if your AP shells overpen. Normal pen damage occurs when the shell is big enough to splashdamage through the armor and damage the ship.Ĭitadel damage will occur when the shell splash is large enough to damage the citadel through its armor.įor DD vs DD I'd recommend HE as primary shell, maybe with AP when the enemy DD is broadside. No damage occurs when the shell is too small and hits too thick armor to do damage to. HE shells will never overpen, so they'll always do no damage, normal pen damage or citadel pen damage Normal pens is when the fuse triggers and the shell detonates inside the ship, but outside the citadel.Ĭitadel pens is when the fuse triggers and the shell detonates inside the ship.ĭDs have no citadel, therefore your AP can only do 33% damage maximum. There are two ways to 'overpen': either hit a plate of armor too thin to trigger the fuse, or hit a ship so small the shell travels through and out the other side before the fuse has time to burn and trigger the warhead. Does that mean I am going through the ship without causing damage?ĪP shells have a fuse that requires an X amount of armor to 'trigger' and have a Y amount of milliseconds to burn, before the shell detonates.
